Resume

Karin Hagström
karinhagstroem@gmail.com

Software and Skills
- Maya, Photoshop - Proficient
- Zbrush, UDK, Modo - Intermediate
- 3d Coat, Xnormal, C++, Java, Hansoft - Basic

Experience
Machinegames Nov 2012 – Present)
- Jr Environment Artist - Working on "Wolfenstein - The new order" using Id Tech 5 engine.

Coffee Stain Studios (June 2011 – Nov 2012)
- 3D Artist - Worked on Sanctum 2 (PC,XBLA,PSN), a Tower defence/FPS using Unreal engine 3, released in May 2013.

Responsibilities included:
- High/low poly modelling
- Normal map baking
- Texturing
- Unwrapping UVs
- Importing assets into the Unreal editor
- Setting up materials
- Creating particle effects

Credited on Sanctum 2011 (PC) and Sanctum 2 2013 (PC, XBLA, PSN)

Interceptor Entertainment (2011)
- 3D Artist – Creating props for Duke Nukem 3D Reloaded – a complete revision of “Duke Nukem 3D” using Unreal Engine 3.

The Soil – 3D outsourcing, Skövde, Sweden (2009-2010)
- Modeled and textured props for the game MilMo by Junebud AB.
- Adapted to the artistic style and concepts of MilMo and was responsive to given feedback.
- Worked with very limited poly- and texture budgets. Optimized geometry and UV-maps to achieve effective silhouettes and facilitate LOD generation.

Dare to be Digital, Dundee, Scotland (2009)
- Produced all art related content for the game “Break a Leg”.
- Worked with very tight deadlines.
- Developed a 3D game from concept stage to a fully functional and enjoyable XNA prototype in 9 weeks as the only artist in a team of five.

Coffee Stain Studios, Skövde, Sweden (2009)
- Additional rigging and animation for the Unreal engine 3 game “Sanctum

Employment 
Casino Cosmopol, Malmö, Sweden (2002-2007)
- Senior Inspector/Instructor/Tournament Director (2006-2007). Inspector (2004-2005). Dealer (2002-2003).

Education 
- Computer Game Graphics, Bachelor degree, University of Skövde, Sweden (2007-2010).
- Desktop Publishing, Post-secondary course, The Nordic Technical Institute, Malmö, Sweden (2002).
- Architecture, Undergraduate, LTH, Lund, Sweden (1999-2001).
- Art and Design, Upper secondary school, Karolinska skolan, Örebro, Sweden (1996-1999).